Lumberjack for Sports
The game (or today's coaching) is over. Using Lumberjack System, the coaching team will have access to string-outs for:
For real-time editing of major sporting events, Lumberjack supports growing media files.
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The video is imported to Final Cut Pro X in the normal manner for your camera.
XML from Final Cut Pro X is exported and processed in the desktop Lumberyard application.
Within a few minutes of the end of the game or practice, the coach and team have immediate video edited into plays, and players, for analysis.
During the match or practice session, a coach, assistant, or other team personnel, logs:
These are easily done using Lumberjack's simple interface.
Video is shot of the game or coaching session on any digital format. It is important to keep the camera set to the correct time and time zone.
If you video games or practice sessions, imagine having all the plays from each player strung out in a timeline, or all the instances of each play set out in order in a timeline, within a few seconds of capturing the video into Final Cut Pro X.
All it takes it to have an assistant click a few checkboxes during the game and the video will be organized by location, plays and players, as well as having those timeline string-outs I mentioned.
Have an assistant set up the locations, players and the plays you want to track beforehand using a convenient computer with a full size keyboard.
You'll only need this done once as you can reuse the same information week after week.
Load the Lumberjack event on any iPhone or iPad so an assistant coach, or even a student who knows the players and plays and you're ready to go
During the practice or match a few simple clicks on the keyword checkboxes is all that's needed.
Don't worry that you don't know a play is happening until it's underway or even finished. Lumberjack has the neat ability to back-time to the beginning of the play, when the play is over. Simply set the back-time to 10 or 30 seconds and the start time will be at the start of the play.
Once the practice or game is over, the footage is imported to FCPX normally, and then XML is exported to the Lumberyard application where the plays and player keyword ranges that were logged are matched with the footage information in the XML using the time-of-of day from both.
In Lumberyard creating string-outs for people will give you a timeline with all the plays by every player, and clicking on string-outs for activities will do the same for the plays
Back in FCPX there will be a new, fully logged event, with folders for the Location, People, and activities, plus the timeline string-outs for each player and activity, which are you plays.
As you build a Library of games or practice sessions, you can export the Library XML back to Lumberyard, and build those player - or play - string-outs across the season.
That's the basics of Lumberjack -
That’s Lumberjack System. We’re sure it will save you time and it will give you better tools to help improve your team.
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